Understand Undetected

Understand Software Vocabulary:

  1. Analysis - 分析: The process of examining code to understand its structure, behavior, and relationships.
  2. Codebase - 代码库: The collection of source code files that constitute a software project.
  3. Syntax - 语法: The set of rules that defines the structure and grammar of a programming language.
  4. Semantics - 语义: The meaning conveyed by code, including its intended functionality and behavior.
  5. Metrics - 指标: Quantitative measures used to assess various aspects of code quality, complexity, and performance.
  6. Refactoring - 重构: The process of restructuring existing code to improve its readability, maintainability, or performance.
  7. Dependency - 依赖: A relationship between different components of code, where one component relies on another.
  8. Call Graph - 调用图: A visual representation of the relationships between different functions or methods in a codebase.
  9. Control Flow - 控制流: The sequence in which instructions are executed within a program, determined by conditional statements, loops, and function calls.
  10. Data Flow - 数据流: The movement of data within a program, tracking how values are passed between variables, functions, and modules.
  11. Function Point - 功能点: A unit of measurement used to quantify the functionality provided by a software system.
  12. Static Analysis - 静态分析: Examination of code without executing it, typically performed to identify potential errors, security vulnerabilities, or code smells.
  13. Dynamic Analysis - 动态分析: Analysis of code behavior during execution, often used for debugging, profiling, or performance optimization.
  14. Complexity - 复杂度: The degree to which a piece of code is difficult to understand, maintain, or modify, often influenced by factors such as size, nesting, and branching.
  15. Cross-reference - 交叉引用: A reference to a specific piece of code from another location within the codebase.
  16. Inheritance - 继承: A mechanism in object-oriented programming where a class can inherit properties and methods from another class.
  17. Encapsulation - 封装: The bundling of data and methods that operate on that data into a single unit, known as a class.
  18. Abstraction - 抽象: The process of simplifying complex systems by focusing on essential aspects while hiding unnecessary details.
  19. Modularity - 模块化: The practice of dividing a software system into smaller, self-contained modules, each responsible for a specific aspect of functionality.
  20. Coupling - 耦合: The degree of interdependence between different components or modules of code, with low coupling indicating loose connections and high coupling indicating tight dependencies.
  21. Cohesion - 内聚: The degree to which elements within a module are related to one another and contribute to a single purpose or responsibility.
  22. Hotspot - 热点: A critical section of code that is frequently executed or consumes a significant amount of resources.
  23. Dead Code - 死代码: Portions of code that are never executed or have no impact on the program's behavior.
  24. Control Dependency - 控制依赖: A relationship between program statements where the execution of one statement determines whether another statement will be executed.
  25. Data Dependency - 数据依赖: A relationship between program statements where the value produced by one statement is used by another statement.
  26. Program Slice - 程序切片: A subset of a program's execution that includes all statements relevant to a particular computation or variable.
  27. Parsing - 解析: The process of analyzing the structure of code to determine its syntactic elements and their relationships.
  28. Lexical Analysis - 词法分析: The initial phase of parsing where source code is broken down into tokens representing keywords, identifiers, literals, and operators.
  29. Semantic Analysis - 语义分析: The phase of parsing where the meaning and correctness of code constructs are examined in the context of their usage.
  30. AST (Abstract Syntax Tree) - 抽象语法树: A hierarchical representation of the syntactic structure of code, used for analysis and transformation.
  31. API (Application Programming Interface) - 应用程序编程接口: A set of functions, procedures, and protocols that allow communication between software components or systems.
  32. GUI (Graphical User Interface) - 图形用户界面: A visual interface that allows users to interact with software using graphical elements such as windows, buttons, and menus.
  33. CLI (Command-Line Interface) - 命令行界面: A text-based interface that allows users to interact with software by typing commands into a terminal or console.
  34. IDE (Integrated Development Environment) - 集成开发环境: A software application that provides comprehensive tools for software development, including code editing, debugging, and project management.
  35. Debugger - 调试器: A tool used to identify and diagnose errors in code by allowing developers to inspect variables, step through code execution, and set breakpoints.
  36. Profiler - 性能分析器: A tool used to measure and analyze the performance characteristics of a program, identifying bottlenecks and areas for optimization.
  37. Version Control - 版本控制: The management of changes to source code and other files, typically facilitated by software tools like Git or Subversion.
  38. Repository - 代码仓库: A central storage location where version-controlled files and their history are stored, accessible to multiple developers.
  39. Branch - 分支: A parallel version of the codebase, used for development or experimentation without affecting the mainline code.
  40. Merge - 合并: The process of integrating changes from one branch of code into another, typically the mainline or a release branch.
  41. Commit - 提交: A snapshot of changes made to files in a version-controlled repository, accompanied by a descriptive message.
  42. Pull Request - 拉取请求: A request to merge changes from one branch into another, typically accompanied by a description of the changes and their purpose.
  43. Continuous Integration - 持续集成: The practice of frequently integrating code changes into a shared repository, often accompanied by automated testing to detect errors early.
  44. Continuous Deployment - 持续部署: The practice of automatically deploying code changes to production environments after passing automated tests and other quality checks.
  45. Code Review - 代码审查: The process of systematically examining code changes to ensure quality, correctness, and adherence to coding standards.
  46. Test Coverage - 测试覆盖率: The percentage of code that is executed by automated tests, used as a measure of the thoroughness of testing.
  47. Unit Test - 单元测试: A type of automated test that verifies the behavior of individual units or components of code in isolation.
  48. Integration Test - 集成测试: A type of automated test that verifies the interaction between different units or components of code.
  49. Regression Test - 回归测试: A type of automated test that ensures that previously developed and tested code still performs correctly after changes or updates.
  50. Smoke Test - 冒烟测试: A quick, basic test intended to verify that the most critical features of a program are functioning correctly.
  51. User Acceptance Test
  52. User Acceptance Test (UAT) - 用户验收测试: A type of testing performed by end-users or stakeholders to validate that a system meets specified requirements and is acceptable for delivery.
  53. Bug - 缺陷: An error, flaw, or fault in a software application that causes it to behave unexpectedly or not as intended.
  54. Issue Tracking - 问题跟踪: The process of recording, managing, and resolving software defects, enhancements, and other tasks throughout the development lifecycle.
  55. Feature - 功能: A distinct piece of functionality or behavior provided by a software application to meet user needs or requirements.
  56. Enhancement - 功能增强: A modification or improvement to existing software functionality, typically aimed at enhancing usability, performance, or efficiency.
  57. Backlog - 待办事项: A prioritized list of tasks, bugs, and enhancements that need to be addressed in a software project.
  58. Sprint - 冲刺: A time-boxed iteration in agile software development, typically lasting one to four weeks, during which a set of tasks is completed.
  59. Scrum Master - Scrum 管理者: A facilitator responsible for ensuring that the Scrum framework is followed, removing impediments, and fostering a productive team environment.
  60. Product Owner - 产品负责人: A role in agile development responsible for defining and prioritizing the product backlog, ensuring that the team delivers value to stakeholders.
  61. Agile - 敏捷: A software development methodology characterized by iterative and incremental delivery, collaboration, and flexibility in responding to change.
  62. Waterfall - 瀑布模型: A traditional software development methodology characterized by sequential phases, such as requirements, design, implementation, testing, and maintenance.
  63. Kanban - 看板: A visual project management tool used to track and manage work in progress, emphasizing flow and limiting work in progress.
  64. Epic - 史诗: A large and complex user story or feature that can be broken down into smaller, more manageable tasks or stories.
  65. User Story - 用户故事: A concise description of a feature or requirement from the perspective of an end-user, typically written in non-technical language.
  66. Sprint Planning - 冲刺计划会议: A meeting held at the beginning of a sprint to select and prioritize tasks from the backlog for inclusion in the sprint.
  67. Daily Standup - 日常站会: A short, daily meeting where team members discuss progress, plans, and any impediments they are facing.
  68. Retrospective - 回顾会议: A meeting held at the end of a sprint to reflect on what went well, what could be improved, and to make actionable plans for change.
  69. Velocity - 速率: A measure of the amount of work completed by a team during a sprint, used to predict future productivity and set realistic goals.
  70. Burn-down Chart - 燃尽图: A visual representation of the remaining work in a sprint, showing progress towards completing all planned tasks.
  71. Burn-up Chart - 燃升图: A visual representation of completed work in a sprint, showing progress towards achieving all planned features or goals.
  72. Story Points - 故事点: A relative estimation technique used in agile development to estimate the size or complexity of user stories.
  73. Sprint Review - 冲刺回顾会议: A meeting held at the end of a sprint to demonstrate completed work to stakeholders and gather feedback.
  74. Definition of Done (DoD) - 完成的定义: A set of criteria that must be met for a product increment to be considered complete, typically agreed upon by the development team.
  75. Continuous Improvement - 持续改进: The ongoing effort to enhance processes, practices, and outcomes through incremental changes and learning.
  76. Technical Debt - 技术债务: The accumulated cost of shortcuts, compromises, and suboptimal design decisions made during software development, which may impede future productivity.
  77. Code Smell - 代码异味: Indications in code that may indicate deeper problems or opportunities for improvement, such as duplicated code, long methods, or excessive complexity.
  78. Clean Code - 清晰的代码: Code that is easy to read, understand, and maintain, following best practices and principles of software craftsmanship.
  79. Test-Driven Development (TDD) - 测试驱动开发: A development approach where tests are written before code, guiding the design and implementation process to ensure high test coverage and code quality.
  80. Pair Programming - 双人编程: A collaborative programming technique where two developers work together at one workstation, typically taking turns as driver and navigator.
  81. Code Review - 代码审查: A process where team members inspect code changes to identify defects, share knowledge, and maintain code quality.
  82. Continuous Integration (CI) - 持续集成: The practice of frequently integrating code changes into a shared repository, accompanied by automated build and test processes to detect integration errors early.
  83. Continuous Delivery (CD) - 持续交付: The practice of automating the deployment of code changes to production or staging environments, ensuring that software can be released quickly and reliably.
  84. DevOps - 开发运维: A set of practices and cultural philosophies that emphasize collaboration, automation, and shared responsibility between software development and IT operations teams.
  85. Infrastructure as Code (IaC) - 基础设施即代码: The practice of managing and provisioning infrastructure resources using code and automation tools, enabling consistent, repeatable deployments.
  86. Containerization - 容器化: The process of encapsulating an application and its dependencies into a lightweight, portable container that can run consistently across different environments.
  87. Microservices - 微服务: An architectural approach where a software system is composed of small, independently deployable services that communicate through APIs.
  88. Serverless - 无服务器: A cloud computing model where cloud providers dynamically allocate and manage resources, allowing developers to focus on writing code without managing infrastructure.
  89. Scalability - 可扩展性: The ability of a system to handle increasing workload or user demand by adding resources or scaling horizontally.
  90. Fault Tolerance - 容错性: The ability of a system to continue operating properly in the event of component failures or unexpected conditions.
  91. High Availability - 高可用性: The characteristic of a system that remains operational and accessible for a high percentage of time, typically achieved through redundancy and failover mechanisms.
  92. Load Balancing - 负载均衡: The process of distributing incoming network traffic across multiple servers or resources to optimize performance and reliability.
  93. Redundancy - 冗余: The duplication of critical components or resources within a system to increase reliability and fault tolerance.
  94. Disaster Recovery - 灾难恢复: The process of restoring and recovering a system to a functional state after a catastrophic event or failure.
  95. Security - 安全性: The protection of computer systems, networks, and data from unauthorized access, use, disclosure, disruption, modification, or destruction.
  96. Encryption - 加密: The process of encoding data in such a way that only authorized parties can access it, typically by using cryptographic algorithms and keys.
  97. Authentication - 认证: The process of verifying the identity of a user or system, typically through credentials such as usernames and passwords, biometric data, or digital certificates.
  98. Authorization - 授权: The process of determining whether a user or system has permission to access specific resources or perform certain actions within a system.
  99. Audit Trail - 审计跟踪: A chronological record of events, actions, or changes made to a system, used for accountability, monitoring, and forensic analysis.
  100. Compliance - 合规性: The adherence to laws, regulations, standards, and policies relevant to the operation of a system or organization, often related to security, privacy, and data protection.
    understand

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作者:ht
链接:https://www.techfm.club/p/117336.html
来源:TechFM
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